Hi ! I’m Clothilde, I am a sound designer for video games and I’m currently working on Crushed In Time from Draw Me A Pixel and Looking For Fael by Swing Swing Submarine.
After studying sound engineering, I turned to something I was passionate about: video games. I am a long-time gamer, and doing sound design for video games really ignited something in me.
I previously worked at Plane Toast on their first game Caravan SandWitch, and I had a blast creating and integrating audio assets, as well as designing audio systems. I really enjoyed working with the team, and even made friends along the way.
More than ever, I love creating sounds by any means (synthesis, recording, editing, ...), and designing audio systems, both in the game engine or middleware. I like to find technical solutions by coding and scripting to create an audio experience worthy of the game.
I am always fascinated by every aspect of game development, and it is always a pleasure to collaborate with development teams to make the best game possible.
You can reach out to me at : clothilde.schulz@gmail.com
I love the sound of :
The Last of Us Part I & II
Celeste
The Legend of Zelda BotW and TotK
Hades
Lately, I like to play :
Hades 2
Subnautica 2
Power Wash Simulator
Risk of Rain 2
I’m eager to play :
Saros
Blue Prince
Beyond the Plastic Wall
Away Team